Quake live windows 7 config location


















Show floating score plums. See hex color code sheet in appendix for common color options. Sets the transparency of the on-screen damage indicators. Sets the transparency of the on-screen team damage indicators. Show yourself on your team overlay. Blob type shadow under player. Displays missed packets and predictions on the HUD.

Replace 3D world items with 2D icons. Enables the drawing of smoke puffs when firing the shotgun. Scales the size of the grenade and proximity mine smoke trails. Scales the size of the nailgun smoke trails.

Scales the size of the rocket smoke trail. Displays client frames in sequence with the exception of missed frames. Stereo separation — splits color channels. Automatically switch to highest numbered weapon with ammo when attempting to fire a weapon that is out of ammo.

Enables the ability to switch to weapons that have no ammo. Number of rows of team chat that is shown at a time. Show only team-based chat. Display time on HUD for team messages. Colorize team bright model skins. Colorize team bright model skin heads. Colorize team bright model skin legs.

Colorize team bright model skin torsos. Switch to third person view. Third person view camera angle on Z-axis towards player degrees. Third person view vertical camera axis towards player. Maximum distance the third person view is from the player.

Frequency of tracer bullets. Sets length of tracer bullets. Sets width of tracer bullets. Locks view onto a player. Flexibility factor for lightning gun shaft. Displays client game version. Percentage of screen the game appears on.

Enables the minor warp effect on underwater views. Displays the weapon bar at the specified place on the screen. Sets grenade color. Sets zoomed-in field of view factor. Enables resetting of player FOVs back to normal on death. The value of this is multiplied to the current zoom sensitivity, allowing the user to increase or decrease their sensitivity while zoomed.

A value of 0 will revert the zoomSensitivity code to the Q3 legacy code that was previously available in QuakeLive. Enables automatic downloading of missing files from server. Appear anonymous to the server. Enable AVI demo recording. Maximum length of AVI demos. Minimum length of AVI demos. Put time stamps on console entries. Sets the offset of the console message display. Debugging CVAR.

Message that appears on HUD when recording a demo. Holds the name of the file currently downloading. Displays the size in bytes of the file currently downloading. Forces all demo recording into a sequence of screenshots in TGA format. Enables freelook ability to look around using your mouse. Controls how many updates you send to the server. Maximum ping before disconnecting from server. Enables the displaying of the message of the day string. Message of the day string.

Mouse acceleration factor. Enables mouse acceleration debugging mode. Sets mouse acceleration sensitivity offset. Sets mouse acceleration style. Sets mouse sensitivity limit when using mouse acceleration. Disables delta compression. May slow down connection performance, only use if net problems occur.

Disables message printing to HUD. Determines how many duplicate packets you send to the server to avoid packet loss. Displays the status of the paused flag, client side. Enables use of PunkBuster anti-cheat system. Displays information about the network quality. A network debugging tool, showing packets sent. Displays time delta between server updates. Time in seconds that it takes to be kicked when lagging. Player clan tag string. Supports 7-color color chart as listed in appendix.

Sets the ability of the player bounding box to clip through curved surfaces. Sets the ability of the player bounding box to keep to curved surfaces.

Color of the rail beam. Affects how you access the console. Enable blood mist effects. Not available in Quake Live. Testing CVAR to simulate packet loss during communication drops. Sets the amount of memory in mega bytes reserved for the game play. Disables the playing of intro movie when loading game. Maximum rendered frames per seconds. Displays packet traces. Allocates memory in mega bytes to game sounds. Sets the amount of memory in mega bytes reserved for the game. Sets the time in seconds that messages from other players are displayed on the screen.

Displays debugging graph. Specifies whether a server created will be dedicated or not, i. Enables developer mode. Deathmatch flags old system from Quake 2. Enables system wait on rendering. Show or set the frag limit for deathmatch games.

Allows users to base a mod upon the current one. Sets base game root path. Allows copying of files off of server. File system debug. Active 9 years, 11 months ago. Viewed 4k times. Want to copy it to another system not browser without downloading it again Improve this question.

Corv1nus 2, 23 23 silver badges 24 24 bronze badges. Gtx Gtx 6 6 silver badges 14 14 bronze badges. Probably you should specify your OS and the browsers you are using. Firefox on Windows XP. But if anyone would write a recipe for another OSes and browsers that would be great. Add a comment. Active Oldest Votes. Improve this answer. Yeah thanks. That's what i wanted.

You just need to copy this folder to another system's AppData and install browser plugin to start playing. Corv1nus Corv1nus 2, 23 23 silver badges 24 24 bronze badges. Yeah for sure, but I needed them on another computer. This item is incompatible with Quake Live.

Please see the instructions page for reasons why this item might not work within Quake Live. Current visibility: Hidden. This item will only be visible to you, admins, and anyone marked as a creator. Current visibility: Friends-only. This item will only be visible in searches to you, your friends, and admins. It's time to configure your game! Having a configuration is extremely important to any PC gamer in any game. You must be comfortable while giving it all your best!

This guide will be detailed on how you can configure your game to your style and gaming experience. This item has been added to your Favorites. Created by. Nickolaus Offline. Category: Modding or Configuration , Multiplayer , Walkthroughs. Languages: English. Guide Index. How Do Configuration Files Work? Configuring Your Config.

Installing Custom HUDs. Extra Notes. If you have ever looked at Quake videos, possibly even Quake Live for that matter, you might have thought for a moment the game was a bit difficult. The game itself is not difficult, especially with Quake Live. Quake in retrospect has been a game where you have to find weapons and armor throughout the map.

Quake Live on the other hand still has this system, but you do not have to find the weapons yourself. My personal opinion towards this does not matter, but I will state it is still a fun game all around. Back on the subject of Quake Live, it is a very fun shooter that you can spend countless hours on but still enjoy it for what it has to offer.



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