Visual arts program columbia


















Finally, please be advised that we can provide no guarantee that all materials will be reviewed or evaluated, as they are not required for the admission process. If you have completed research with a faculty member or mentor in science, engineering or other academic disciplines e. You may upload your abstract in the Columbia-specific questions to the Common Application or in the Uploads page of the Coalition Application.

If you are submitting an abstract, you will also be asked to answer a few short questions on the duration of your research involvement, your specific role in and contributions to the research project, and contact information of your research mentor. This will help us better understand your specific research experience beyond what you may have already included in your other application materials.

We also welcome a letter of recommendation from your research mentor, who can send the letter via email to ugrad-confirm columbia. Supplements are entirely optional and not required for the admissions process. Students will have access to the arts and maker communities and facilities, and are able to participate in the arts communities of Columbia regardless of supplement submissions or majors.

Most students who choose to submit an Artistic Portfolio have achievements at the local, state, national or international level related to their craft, and have devoted a significant amount of time and energy to their art form s.

The Maker Portfolio may be an opportunity for students to highlight past creations or ongoing projects that demonstrate creativity and ingenuity, technical ability and hands-on problem solving. Please select the program corresponding to the application type you are using for your application to Columbia. Examples of appropriate references may include, but are not limited to: club or activity supervisors, in-school teachers, private instructors, internship or job supervisors, and mentors.

Each submission incurs a fee, listed in each program below. If paying the submission fee is a financial burden for your family, we encourage you to request a fee waiver by emailing ugrad-slideroom columbia. Additional instructions for a SlideRoom fee waiver can be found on the Slide Room portal. Please submit up to 10 digital images or models that highlight your best work. You can experience art through a variety of exhibitions, artist lectures, workshops and demonstrations as part of the gallery program.

Any currently enrolled or potential student is eligible to apply. Most scholarships are for full-time students 12 or more credits maintaining a minimum grade point average of 2. The Arts Scholarship Info video below will help guide you through the application steps. This space is an ideal location for featuring artwork from regional and national artists, along with the CBC faculty and students.

Students can view, work or exhibiting in our gallery space. Design is more than what is visible. Design is where idea comes from, the process for generating, the methods for evaluating, and ways for communicating them. Design is problem solving - problem solving that shapes the world. Commercial photographers are creative professionals with an artistic eye who know photographic equipment to capture high-quality images used for commercial advertisements of all types.

Illustrators are commissioned to produce art for a wide variety of industries like fashion, advertising and publishing. Art teachers in the K and college level provide learning activities appropriate to the age of the students in order to develop an interest in and ability for creative expression. Art historians are responsible for evaluating, restoring and preserving historical artifacts and works of art.

Art historians may be employed by art galleries, museums, historical societies and non-profit organizations. Weekly assignments, demonstrations, and lectures will be given.

The second centers on the issue of how to integrate ceramics into the students' current practice. Asking the question of why we use ceramics as a material and, further, why we choose the materials we do to make art. Rigorous group and individual critiques focusing on the above questions will be held.

The goal of this course is to supply the students with the knowledge and skill necessary to work in ceramics and enough proficiency and understanding of the material to enable them to successfully incorporate it into their practice. Formerly R The fundamentals of sculpture are investigated through a series of conceptual and technical projects. Three material processes are introduced, including wood, metal, and paster casting.

Issues pertinent to contemporary sculpture are introduced through lectures, group critiques, discussions, and field trips that accompany class assignments. The objective of the class is to engage in in-depth research and hands on studio projects related to a specific theme to be determined by each student.

Each student is expected to complete class with four fully realized and thematically linked works. Wood, metal, and plaster will be provided for this class but video, sound, performance and various mixed media approaches are highly encouraged. In addition, lecture and field trips will be part of the course.

The class will explore the idea of experiences and construction of contexts as central research topics. The class becomes a laboratory space to explore various techniques to heighten body awareness and spatial sensibility. Through assignments and workshops, the students will practice how to digest these sensory experiences through their studio practice. Historical precedents for art outside the usual mediums and venues will be our reference points to investigate how our own work may take part in a generative process that evolves the definition of sculpture.

The assignments in the first half of the semester point the students to performance, site specificity, and sound, that utilize New York Citys odd spots and professionals.

While building such common experiential platforms, the class will also build language for a dialogic space, through weekly in-class discussions lead by the instructor, guests, and rotating panels of the students.

As the semester progresses, the emphasis will gradually be shifted from experiential learning to intensive studio work on a final project, where the students are asked to pay close attention to how various methods and fields of subjects combine.

The resulting project has to be the best work you have ever done. Using a set of related interdisciplinary activities, the students in this class will discover their own vocabulary of images, a visual lexicon, to articulate new work emerging through the medium of performance art. We will learn about the medium of performance art to communicate to groups of people about new artistic projects and ideas.

Then it takes time management, prioritizing, sacrifice, discipline, edification, distillation and a fun studio practice for this work to emerge. We will do this together using the medium of performance, which makes the best use of what is available; the body and other performative tools, that may be applicable as we work towards illustrating new ideas.

Availabilism is a term I invented to encapsulate my philosophy around art making which is the idea that every artist should make the best use of what's available. We will practice different experiments and performance methods using props, costumes, painting, sculpture, song writing and music. Just like theater, performance art is a medium that creates a collective atmosphere giving the student a sense of community.

This is an important aspect for artists that struggle communicating and sharing their ideas. With courage and audacity, students will learn how to use their availabilism as it can help articulate their individual artistic expression. This class will expose the student to the possibilities of live performance as not just entertainment, but another medium that an artist can access to expand their individual creative expression.

Beginning Video is an introductory class on the production and editing of digital video. Assignments are developed to allow students to deepen their familiarity with the language of the moving image medium.

Over the course of the term, the class will explore the language and syntax of the moving image, including fiction, documentary and experimental approaches. Importance will be placed on the decision making behind the production of a work; why it was conceived of, shot, and edited in a certain way. Readings will be assigned on technical, aesthetic and theoretical issues.

Only one section offered per semester. Advanced Video is an advanced, intensive project-based class on the production of digital video.

The class is designed for advanced students to develop an ambitious project or series of projects during the course of the semester. Through this production, students will fine-tune shooting and editing skills as well as become more sophisticated in terms of their aesthetic and theoretical approach to the moving image.

The class will follow each student through proposal, dailies, rough-cut and fine cut stage. Additional screenings and readings will be organized around the history of video art and the problematics of the moving image in general, as well as particular issues that are raised by individual student projects. NOTE: There is only one section offered per semester. Formerly R New York City is the most abundant visual arts resource in the world.

Students will learn construction techniques, glazing and finishing methods, and particulars about firing procedures. This part of the course will move quickly in order to expose the students to a variety of ceramic processes. Weekly assignments, demonstrations, and lectures will be given. The second centers on the issue of how to integrate ceramics into the students' current practice. Asking the question of why we use ceramics as a material and, further, why we choose the materials we do to make art.

Rigorous group and individual critiques focusing on the above questions will be held. The goal of this course is to supply the students with the knowledge and skill necessary to work in ceramics and enough proficiency and understanding of the material to enable them to successfully incorporate it into their practice.

Enrollment 6 of 6. Instructor Patrice Washington. Enrollment 6 of 8. Instructor Joseph Peet. The class is designed for advanced students to develop an ambitious project or series of projects during the course of the semester. Through this production, students will fine-tune shooting and editing skills as well as become more sophisticated in terms of their aesthetic and theoretical approach to the moving image.

The class will follow each student through proposal, dailies, rough-cut and fine cut stage. Additional screenings and readings will be organized around the history of video art and the problematics of the moving image in general, as well as particular issues that are raised by individual student projects. NOTE: There is only one section offered per semester. Enrollment 12 of Instructor Matthew Buckingham. The course will probe the relation of language to image through three projects: an intensive drawing project, a "zine", and finally, a graphic novel.

The course work will guide students through a natural progression beginning with pure image drawing , transitioning to non-narrative linkage text the graphic novel. We will primarily explore the graphic novel as a medium for creating art. While graphic novel can certainly be used to tell a simple story, there are many other ways in which an artist can use the medium to convey complex ideas and to create and share their own world.

In this course, students will develop and refine their drawing sensibility, and are encouraged to experiment with various forms of non-traditional printmaking. Individual and group critiques; portfolio required at end. Classes focus on specific drawing issues engaging art-historical and contemporary methods and techniques.

Individual and group critiques. Studio practice emphasizes individual attitudes toward drawing while acquiring knowledge and skills from historical and cultural precedents. Students will be encouraged to push the parameters of drawing.

Collage, assemblage, and photomontage will be used in combination with more traditional appraches to drawing. The class will explore the role of the imagination, memory, language, mapping, and text in drawing. Field trips will play an important role in the course. The course will culminate in a final project in which each student will choose one or more of the themes explored during the semester and create a drawing or series of drawing.

Concepts in Visual Arts: Performance VIAR R 3 pts This course explores strategies in the production of performance art, using the signifying system of the body as a conceptual framework for a series of workshops that give students tools to develop their own performance projects over the course of the semester. Students will engage with discourses of performance, from theatrical and choreographic models to social and relational practices, and become familiar with strategies for constructing and determining the role of the audience.

With attention to site- and situation-specificity, this course offers instruction in a variety of technical aspects of performance, such as the use of body, architecture, sound, light, costume, prop, sculpture, video, and methods of collaboration. The class includes group critique of performances presented in class, as well as the opportunity to workshop developing works with the support of the group. Students will become familiar with venues for performance, and the artists who are redefining performance in the art world today.

The class will also include on-site painting in public interior spaces. The world is the painter's studio.



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